Moana 2 preview screening provided by Disney
Upon rewatching Moana (2016) the other night, I was reminded just how special a place that film occupies in Disney’s catalogue of releases: it both captures and celebrates Polynesian culture so sincerely while at the same time offering a fresh spin on Disney’s heroine-oriented stories by avoiding becoming another princess film with tropes we’ve seen countless times over. Moana 2 is fine, but I found myself scratching my head throughout, not because I felt like there wasn’t an interesting adventure to be had, but because this adventure feels like it has been had.
After a thick-of-the-action opening where we find Moana (Auli’i Cravalho) scouring a cliff face in search of signs of other tribes and people, it doesn’t take long for the sea to once again call Disney’s beloved Polynesian not-princess, to its aid. There are no Lin-Manuel Miranda tunes to propel her forward this time around, with the Hamilton creator opting not to return for a second stint, but rather a vision from an ancestor that shows a new destiny — to seek out a lost island that would connect all the peoples from the near beyond.
To do so, she will have to overcome an ancient god, Nalo (Tofiga Fepulea’i), who has put a curse on the island, but first she has to find it. Of course, it wouldn’t be an adventure without her trustee demigod buddy Maui (Dwayne Johnson), who has found himself entangled in his own mess and needs saving. The duo will see themselves accompanied by old and new crew members alike, like the single brain-cell chicken and her porky friend.

As sequels tend to go, bigger always seems to be the preferred option, otherwise you’re just treading old ground, right? While going bigger is what Moana 2 naturally has to do, what makes the first film so special is that it is an intimate film of self-discovery, of venturing into the unknown and realising your destiny. In expanding the second film, both in terms of characters and action on the screen, Dana Ledoux Miller, Jason Hand and David Derrick Jr.’s film sacrifices intimacy for a more generic storytelling approach.
That’s not to say that Moana 2 isn’t filled with thrills and spills: there’s a wider array of monsters, the set pieces are more rampant, the animations are the highlight as always, and there’s just more happening on the screen. Moana has also embraced the wayfinder lifestyle and doesn’t hesitate to seek out adventure, so there has been deeper character development on that level. It makes sense from a storytelling point of view to throw her into the deep end and have more to do and overcome. However, I couldn’t help but feel that that’s not what this story needed, especially when the first film was such a perfect standalone that at once pulled at your heartstrings but would also throw in a Jermaine Clement crab curveball every now and then to keep you on your toes and smiling where it counts.
The biggest fault in a film about going bigger and louder is that it’s often looking back to do so. Most of the humour banks on similar punchlines to the first film like constant cutaways to the chicken either picking at something or screaming, while the songs themselves by Abigail Barlow and Emily Bear don’t have the same flair or catchiness to Miranda’s, even though they’re very much striving to land in the same way. Kakamoras (those cute little coconut people) once again make an appearance, and it’s one of the better highlights of the film as they team up with Moana and co to take down a large clam-shaped mountain. In trying to offer something new, the directors have looked back in large part, and when they have offered something new, it hasn’t left a lasting impression.

One such new offering is the villains (if we can call them that) with Nalo, and to a lesser degree Sina (Nicole Scherzinger). They’re two characters who serve less as villains and more as obstacles to overcome, and they’re offered little development and motive, with Nalo in particular whose whole shtick is he hates Maui and humans and wants to keep the island of Motufetu away from their grasp.
Moana 2, like most of Disney’s films, is a children’s movie first, one with adult themes that cater to audiences young and old, second. The child in me was having a ball for the most part, but also trying to find something to cling onto beyond the fun and games (or that second part), and that’s been my general sentiment towards some of these films in recent times. With the cliffhanger the film ends on (make sure to stay for the post-credits scene!) the second film always felt like a shoehorn for more to come, especially with a live-action remake of the original in the works. While I’m always dubious about such directions, the Moana IP is still rife with joy and potential, and it’s always a pleasure to see Polynesian culture still continue to be represented and resonate with audiences.
Moana 2 opens nationally from the 28th of November.