MIFF ’21: Japan’s Volleyballers Get Their Due in The Witches of the Orient

History is littered with sporting dynasties – in basketball, Phil Jackson’s Chicago Bulls are often touted as one of the all-time greats; in rugby, it’s New Zealand’s fearsome All Blacks who reign supreme. Of equal significance to both is a group of female volleyballers from the East, whose exploits have sadly been underreported in recent years.

In the early 1960s, the world of women’s volleyball was dominated by the Nichibo Kaizuka team, consisting largely of textile workers from the outskirts of Osaka. Under the rigorous training regime of coach Hirofumi “The Demon” Diamatsu, this band of young women annihilated their domestic opponents, eventually being selected to represent Japan internationally against other, higher-ranked teams.

Diamatsu’s team would go on to be dubbed the “Oriental Witches” by the foreign press, owing to their athletic prowess and unparalleled succession of victories – 258, to be exact. This extraordinary feat saw the Japanese players become celebrities at home and abroad, inspiring cartoons, comics, and documentaries such as this one, albeit without the same levels of artistry and reflection.

The Witches of the Orient comes from French documentarian Julien Faraut, who three years ago examined the psyche of tennis player John McEnroe in another MIFF entry, In the Realm of Perfection. Much of Faraut’s narrative is composited of existing footage – including the aforementioned cartoons, plus material of the team competing in Eastern Europe – which is then paired with electronic music, an eclectic combination that leaves the viewer in a trance.

Perhaps the most mesmerising sequence of Witches is the archival film of the women training in Kaizuka. In this footage, coach Diamatsu can be seen relentlessly spiking balls at his players to ostensibly improve their return serve, forcing them to sprint and roll across the court until they are all but exhausted of energy. While Diamatsu’s arduous techniques are somewhat mortifying to witness, they do provide an indication as to why the Witches were so competitive.

Archival footage, such as the Gold Medal match at the 1964 Tokyo Olympics, makes up a significant portion of The Witches of the Orient

Faraut’s story also draws upon interviews with Nichibo Kaizuka’s surviving members, who provide rare, exclusive access to their lives. The women never speak directly to the camera, instead providing voice-overs that are matched to their daily routines – the earliest example being Katsumi Chiba and her morning workout at a local gym – as well as a discussion between them over dinner.

There are some real gems offered in the ladies’ narration and B-roll of their activities. Yoshido Kanda speaks most candidly of all the former players, reflecting upon her status as a substitute player and why the women were so drawn to Diamatsu despite his gruelling nature; meanwhile, Yoko Tamura’s footage has a lifestyle to be envied, shown playing a game of memory with her grandchildren and watching volleyball anime with her family.

Although the narrative is transfixing, Witches would benefit from some tighter editing – the montages are too long at times, and there’s a sequence about the players’ nicknames that adds nothing to the story. There are some questionable stylistic choices too, with Faraut keeping a tight 4:3 frame throughout – even in contemporary settings – only to inexplicably transfer to a widescreen ratio in the third act.

Watching The Witches of the Orient, it’s difficult to fathom why their achievements have been so muted in contemporary media. The Nichibo Kaizuka story may not possess the drama or excitement of other sporting dynasties, but their winning streak is yet to be matched by any other volleyball team, as is the level of fame and fervour they generated overseas. Surely those facts alone are worth a place in sporting folklore.

Crafted with an element of idiosyncrasy, Julien Faraut’s The Witches of the Orient is a beguiling story about a group of women whose triumphs ought to be celebrated more. The openness and humility of the subjects is what charms most, though the mesmeric visuals play their part too.

The Witches of the Orient is currently streaming as part of the Melbourne International Film Festival on MIFF Play until August 22nd.

MIFF ’21: All Light, Everywhere Conjures Deep and Thought-Provoking Questions on Surveillance

“The optic nerve receives no visual information. It’s a blind spot. At the exact point where the world meets the seeing of the world. We’re blind.”

This statement delivered by unspoken subtitles captures both the intent and tone of the cerebral documentary feature All Light, Everywhere by Baltimore-based filmmaker Theo Anthony. The film is a meditation on surveillance, observation, police technology, privacy, and the relationship between filmmaker – which in this case extends to police and their body cameras – and subject.

Over the course of its 109-minute run time, the documentary deeply explores unique and interesting areas that link thematically to the notion of surveillance and the role of the observer in the process, from a factory tour of Axon Technologies (formally Taser) who created the police body cameras used today, the history of the moving picture and how its conception ties in deeply with policing, and a Baltimore community meeting on the prospect of being surveilled by a drone in an attempt to reduce crime that delivers some of the most poignant moments of the film.

This is not a film with answers or any sort of declarative statement at the conclusion. This is a documentary whose primary goal is to provoke thought in a complicated but necessary subject, while also weaving in more philosophical questions about the purpose of surveillance and the questions of bias in all things, and on this front, the film succeeds.

A lot of credit should be given to Anthony and cinematographer Corey Hughes, as they are acutely aware of the power they hold scene to scene with their camera and wield it in a more contemplative and wandering way that really captures the tone of the documentary. 

This tone is further illuminated through the score of the terrific electronic artist and composer Dan Deacon, also from Baltimore. Deacon’s synth-heavy score is equally haunting and sweeping, accompanying the more poetic and cerebral aspects of the documentary in a humanistic way, albeit while occasionally overwhelming the scenes that could’ve used a softer hand.

The film uses narration and unspoken subtitles as a form of contemplative fact-checking, prompting the audience to ask questions about what they are seeing, reminding us of the biases that naturally occur in seemingly unnatural things like drone footage and security footage. In the example of police body cameras, something which is pitched to society as an unbiased recording of events as they occur, narrator Keaver Brenai asserts that “the wide-angle is used to document as much space as possible, but the angle also exaggerates motion.”

A small child stares at the approaching solar eclipse in All Light, Everywhere

As is the case with a growing number of modern documentaries, the filmmakers themselves are as much a focus as the subjects. While this is usually a grating aspect to non-fiction storytelling, here it is necessary and Anthony and Hughes understand that their film is centred on the relationship and biases the observer has with what is being observed.

As the documentary format is explored and interrogated more deeply – especially post documentary boom thanks in large part to streaming – the ideas of bias and intent have been given more importance, and the form appears to be reacting to that interrogation by involving the filmmakers more often in front of and around the camera, as well as through moments of candidness where we are shown moments before or after scenes in an attempt to strip away the artifice of the film. These are techniques used often in All Light, Everywhere, even going to the lengths to show us the Adobe Premiere screen of the film’s edit, which is less capable hands may come off as a cheap and exploitative trick to create a sense of authenticity so that the audience can trust what is shown in front of the camera is coming from an honest place. 

Documentaries from others in recent years deploy these techniques to create an aura of authenticity, while Anthony here uses these same techniques to force the audience to question his own biases, something he clearly had to grapple with through the making of this film.

There are a thousand interesting threads to pull in this poignant, thought-provoking documentary, which is something the filmmakers clearly also found in the creation of this project, with an epilogue showing us footage of Anthony and Hughes documenting a filmmaking course at a Baltimore high school that was meant to feature prominently in the film but couldn’t find the thematic links to the rest of the piece. It is disappointing we were unable to view this film with a large audience as it absolutely deserved the sensation of walking out of a film into a packed foyer bustling with people wanting to discuss their thoughts and feelings on what they just saw.

All Light, Everywhere is streaming as part of the Melbourne International Film Festival on MIFF Play until August 22nd.

Revisiting Your Name, Makoto Shinkai’s Blessing for a Disaffected World

Every so often, there comes a film that transcends boundaries to find mainstream success. Such an example is this feature-length animation from 2016, a narrative that spans multiple genres and subverts expectations to be one of the artform’s most beautiful, original and compelling offerings, leagues above anything else from that same period.

Teenagers Mitsuha and Taki lead very different lives – the former is an introverted girl who resides in the Japanese countryside with her grandmother and younger sister; the latter has no siblings and shares an apartment with his father in Tokyo. Over the course of several months, these two strangers will awake in each other’s bodies, altering and manipulating their usual routines to the point where they become different people entirely.

As its manga-style designs make obvious, Your Name (or Kimi no Na Wa) is a feature-length anime, being one of several released in its home country of Japan every year; yet despite their ubiquity, very few of these pictures make their way into the Western hemisphere, and fewer still attain any semblance of popularity – arguably, only the releases of Studio Ghibli have managed to do so. This fact alone is enough to make the prominence of Your Name noteworthy, but what makes it all the more extraordinary is knowing who directed the feature-length production.

Responsible for helming Your Name is Makoto Shinkai, who had developed a modest following with his oeuvre in the years prior. Many of the themes in Shinkai’s previous films are rekindled in his 2016 effort, including adolescence, time and companionship, as are the fantasy elements that he so often incorporates. Think of it less as somebody lazily applying the same old tropes, and more an auteur utilising his motifs, like Hayao Miyazaki and his recurring morals of environmentalism and pacifism.

One of the greatest strengths of Your Name is how fluidly it morphs between genres, dabbling in fantasy, science-fiction, romance and drama without tying itself to any one in particular. Just when the picture looks to have settled on a tone – just when the viewer thinks they’ve worked out where the screenplay is heading – along comes an unexpected turn that sees it transform, almost into an entirely different narrative. Impressively, these transitions are never jarring or bewildering, but rather a smooth, natural progression of the story.

Mitsuha scribbles on her face in Your Name

Just as investing is the development of the protagonists, who become more likeable as the movie progresses. From the outset, audiences will find themselves relating to the struggles of Mitsuha and Taki, but their naivety and timidness are evident; as the plot continues, both characters mature and gain confidence through their body-swapping experiences, changing from archetypal youths to well-rounded adults. As a result, the viewer grows so attached to Mitsuha and Taki that the film’s emotional moments are made absolutely heart-wrenching.

Another reason to love Your Name is the animation, which is of a quality seldom witnessed in a Japanese production. All of the illustrations, be they the character designs, landscapes, vehicles or otherwise, are superbly detailed and splashed with colour, with the highlight being an ethereal, dreamlike sequence that sees Taki transported through time. This is Ghibli-levels of artistry on display here, with images so gorgeous that they deserve to be placed on the walls of a museum.

Although there’s plenty to distinguish this picture from its anime brethren, Your Name still ties itself firmly to the medium. Frequent references are made to Japanese culture and tradition, tropes of the artform appear every so often, and there’s an upbeat J-pop soundtrack provided by Radwimps that’s surprisingly pleasant to the ear. That’s the beauty of Your Name – clichés that would detract from the experience in another feature prove nothing but endearing here.

Unfortunately, there is one drawback to Your Name, and that’s the epilogue. While touching and by no means bad, these last few minutes feel like an eternity, needlessly delaying the inevitable outcome to the point where the film overstays its welcome. In fairness though, this is only a minor criticism that in no way frustrates, nor does it sour the rest of Your Name, which is as close to faultless as any feature-length anime has come in the past decade.

Taki (centre) with friends Miki and Tsukasa in Your Name

That consensus is one that’s widely shared by critics and cinemagoers – Your Name earned rave reviews in Japan upon its theatrical release and shattered records at the domestic box-office, being the highest-earning film of 2016 by a considerable margin and becoming the second highest-grossing anime film of all-time, behind Miyazaki’s Spirited Away. (It’s now in third position, with Demon Slayer: Mugen Train having usurped the top spot.) Those accomplishments were later mirrored in the West, where the movie generated far more interest than usual for a Japanese release.

Your Name’s unexpected success in the Anglosphere can be attributed to two factors. One is the releases it performed against: a myriad of ordinary blockbusters that did squat to innovate the medium, and just as little to appease cinephiles. The second factor is the downbeat period in which the picture was released – remember, 2016 was a particularly miserable time for many people, owing to Trump, Brexit, and a swathe of beloved celebrities passing away, among other things. What this movie provided wasn’t just an alternative to its lacklustre contemporaries, but an escape from the glum realities of life.

Three years after Your Name, Shinkai would attempt to capitalise on his global triumph with the release of Weathering With You, a film that shares many of the same attributes. In addition to utilising the plot mechanics from his prior works, Shinkai’s follow-up boasts beautiful illustrations, charming protagonists and an accompanying Radwimps-penned soundtrack; yet it also suffers from the identical problem of a prolonged third act. One thing Weathering fails to capture though is the magic of its predecessor, lacking that sense of wonder – but then again, there a few other films that do possess such wonder.

Placing in the top tier of animation and eclipsing most live-action productions, Your Name is a disarming, spellbinding feature with beautiful illustrations, loveable characters and a fresh screenplay that is unpredictable in the best possible way. It’s essential viewing for anybody who calls themselves an anime fan, and an ideal entry-point for those wanting to immerse themselves in the artform.

Your Name is currently streaming on Netflix.

MIFF ’21: Riders of Justice Subverts the Revenge Thriller for a Truly Unique Experience

When tragedy strikes, our instinct is to seek out how something so monstrous could happen. We try to understand the actions that led to this point, a chain of causality that will answer what, or who, is responsible. This is at the heart of Anders Thomas Jensen’s new film Riders of Justice. Working with frequent collaborators Nikolaj Lie Kaas and the extraordinary Mads Mikkelson, this revenge thriller cleverly deconstructs the genre while weaving Jensen’s penchant for pitch-black humour that we’ve seen in his previous films Men & Chicken and Adam’s Apple.

After his wife is tragically killed, Mikkelson’s still deployed soldier Markus returns home to his daughter Mathilde (Andrea Heick Gadeberg), as they come to terms with their loss. Markus wants to move past the tragedy, seemingly accepting the freak nature of the accident, much to the dismay of his daughter who is in denial, wanting to believe it to be an of act of god. Markus’s mind is quickly changed however, when statistician Otto (Nikolaj Lie Kaas) shows up at his door and tells Markus exactly what he wants to hear; that there is a person responsible for his wife’s death.

In most revenge thrillers, the target of vengeance is almost always a gang leader or secret cabal that messed with the wrong man’s family, like notable revenge films Taken and Death Wish, and on the surface Riders of Justice is no different with the titular biker gang Riders of Justice. What separates this film from the others in the genre however, is the lack of focus given to the characters we should be viewing as villains, the targets of Markus’s vengeance. By focusing solely on Markus and his oddball group of friends, Jensen is telling us these villains are merely surrogates for these men as they deal with their grief, guilt, and loss of control. 

Riders of Justice also subverts the revenge genre by focusing heavily on the emotion toll of the central characters actions. A staple of the revenge thriller is to quickly establish why the only action the protagonist can take is to go on a no holds barred, guilt-free rampage through the city, as we revel in the carnage catharsis alongside our hero. What Riders of Justice achieves through grounding the narrative in Markus’ home life, especially his relationship with violence through his life as a soldier, as well as his daughter’s relationship with his violence, is that we have to decide for ourselves whether the feeling we are left with is one of catharsis or sadness at the path taken by our heroes as they tear through the Riders of Justice.

Nikolaj Lie Kaas (left to right), Lars Brygmann, and Mads Mikkelson in Riders of Justice

This is a difficult film to categorise and that is evident through the trailers and marketing of the film, which focuses around either the black humour or the Taken-esque plot, but what makes this film truly singular is its pathos and sadness, and how it attempts to balance all these elements while maintaining the humanity at its core.

None of this would be possible without the driving force of Mikkelson who, even in his most restrained moments, is a comet oftentimes at risk of overshadowing the rest of the cast and the film as a whole. Jensen’s crucial writing decision to give all of his dark humour dialogue to the characters surrounding Markus is an important one, as it allows him to simmer under the surface until he is ready to blow, without undercutting his character’s nature by joking at the situation they find themselves in.

It’s impossible not to compare the film to the Oscar-winning film Another Round with its connection to Mikkelson, Danish cinema, and their close releases. Both films are centred around a certain type of middle-aged male pathos and sadness, with unique but similar feelings of estrangement with the world around them. Both films are similar in their use of academic reasoning in an attempt to explain the feelings they are having. In Another Round, the high-school teachers seek to explain the emptiness they feel as being a result of their blood alcohol level not being high enough, while in Riders of Justice, Otto seeks to explain away the guilt he is feeling for this tragedy by proving the sheer impossibility of the events occurring purely through chance.

Mikkelson’s performances in both films are wildly different and truly displays his versatility as an actor and what separates him as one of the best in the business. He is a must-see in any project.

Riders of Justice is streaming on MIFF Play until August 22.

Peter Jackson’s The Lord of the Rings Revisited, 20 Years On

It’s been almost 20 years since Sir Peter Jackson introduced audiences — both new and familiar — to the world of Middle Earth, on the big screen. In those 20 years since The Lord of the Rings: The Fellowship of the Ring (2001), nothing, save for the sequels to The Fellowship of the Ring, has managed to capture the awe and bravado of Jackson’s Middle Earth. Franchises have come and gone, and Jackson has also adapted The Hobbit (2012 – 2014) for the big screen, but The Lord of the Rings continues to inspire as well as keep audiences coming back for more as the years roll on. Much has been said and written about the trilogy, but I believe it’s important to remind audiences why this trilogy has remained a staple in cinema history. What follows is an analysis of why Jackson’s adaptation of The Lord of the Rings has continued to permeate film culture, how it redefined the Fantasy genre, and what made the franchise as celebrated as it is.

The Lord of the Rings Trilogy Before the Acclaim

Before delving into the aforementioned concerns of the piece, it is important to first outline the trajectory of The Lord of the Rings in cinema culture — from its inception, up until Jackson’s adaptation. In the years before Jackson’s The Lord of the Rings adaptation came to fruition, there had been an animation adaptation in 1978 by Ralph Bakshi, which opened to a fair reception, and the Beatles had apparently wanted to star in a live-action adaptation of the books, with Stanley Kubrick said to have been their choice to direct. Kubrick allegedly turned down the offer to direct the planned film after saying that it was unfilmable (at least in terms of the technology not being there yet). As J.R.R Tolkien owned the rights to his work, he also turned the proposed Beatles film down as he didn’t want his work to be taken by the band and turned into something outlandish for the big screen.

It wasn’t until sometime in the mid-90s that the idea of a Jackson-led The Lord of the Rings adaptation began to circulate in the media. With Jackson’s earlier films like Bad Taste (1987) and Braindead (1992) being the epitome of schlock horror — films characterised by their absurd plots, quirky characters, campy humour, and so forth — it was no surprise that doubts were raised over the announcement that Jackson was to adapt the work of beloved and trailblazing author, J.R.R Tolkien.

Jackson had come off of directing a decently received, The Frighteners (1996), before pitching the idea of turning The Lord of the Rings into a live-action trilogy, to Miramax. Miramax said that they would be able to make two films instead of the proposed three, with the cost of the films driving their decision. However, Miramax eventually decided that that they were unable to fund the making of two films at the scale proposed. Subsequently, Jackson was allowed to pitch the idea for the films to other studios, and was eventually able to bring New Line Cinema on board to finance the film.

With New Line greenlighting the proposal for an adaptation helmed by Jackson, the next big hurdle came with the budget increase for each film. New Line had reportedly agreed to spend around US $60 million on each film, but that budget proved unrealistic with how audacious and large each film ended up becoming. Instead, New Line ended up spending around US $120 million on each film, with that eventual sum being agreed upon through much deliberation and even heat between Jackson and film executive Michael Lynne. It wasn’t until a 20 minute preview screening at Cannes in 2001 that the studio’s fears regarding the increase in budgeting, were alleviated. This was primarily due to the positive reception the footage of The Fellowship of the Ring received, and the realisation that the money invested into the film was paying off (with the Balrog scene being one that was shown).

With The Fellowship of the Ring eventually being made, and its sequels releasing within the next two years, the trilogy had officially survived the struggles of pre-production, production, and Harvey Weinstein. The trilogy would go on to become one of the highest grossing and consistently well received franchises of all time.

Hugo Weaving, Peter Jackson, and Ian Mckellen on the set of The Lord of the Rings

What Made the Trilogy as Influential and Beloved as it is?

Trying to provide a single answer to why Jackson’s The Lord of the Rings is as iconic and influential as it is, simply cannot be done. Therefore, I will break down some of the key aspects of the trilogy and why they’ve seen the trilogy continue to enjoy the success that it has.

For starters, one of the biggest issues Jackson faced was trying to transpose such a well regarded and nuanced piece of fantasy literature as faithfully as he could, and in the time he had. Tolkien’s writing is renowned for its ability to capture the minutiae of any given aspect of the world of Middle Earth — whether that be a blade of grass or a trickle of water. In saying that, Jackson was fortunate that he had a lot to work with from Tolkien’s writing, particularly because the drawn out descriptions Tolkien provides, ultimately led to a level of clarity that Jackson simply moulded for a modern audience. Sure there was no Tom Bombadil or the battle for the Shire or the character of Gildor Inglorian, but given the scale of Tolkien’s world (those who have read The Silmarillion will know the struggle of making sense of everyone and everything being described), Jackson was able to focus on the fundamentals of the book in order to guide audiences through the three films.

A major factor that contributed to the trilogy’s acclaim and success is the fact that all facets of production aligned and worked to support each other for the entirety of the three films. There were two units that worked on the film: one that was helmed by Peter Jackson, and the other, by John Mahaffie (Second Unit Director). Both units were well equipped with resources to traverse the New Zealand landscape and country side (which is explored more in the exquisite documentary-like, behind the scenes), and Weta Workshop went above and beyond to produce sets, costumes, armour, weapons, creatures and miniatures. What this all means is that there was a sense of totality and scale unlike anything seen before or since, in a blockbuster or film of any kind. The result is one that led to the record breaking Oscars sweep for The Return of the King (2003) which won all 11 Oscars it was nominated for, and is tied with Ben-Hur (1959) and Titanic (1997) for most award wins in Oscars history.

But aside from the recognition from award wins and box office success, Jackson’s trilogy has continued to amaze viewers (included yours truly) across multiple viewings in the 20 years since. Some of the reasons why include the thematic consistency as the films went on; the largely practical approach to making the films; Howard Shore’s mesmerising score that speaks to various scenes and characters; the epic battle sequences both large and small; the memorable performances from each and every actor involved; and how the trilogy paved the way for fantasy films (and shows) to be taken as seriously as they are today.

The way in which Jackson developed a sense of forwardness from the first film to the last meant that the pacing always felt consistent, and audiences were given ample time to spend with various side characters and events, while never losing sight of the primary goal of The Fellowship. For instance, The Fellowship itself and its eventual separation, serves to engage the audience with the likes of Theoden (Bernard Hill), Eowyn (Miranda Otto), Emoer (Karl Urban), Arwen (Liv Tyler), Galadriel (Cate Blanchett), Faramir (David Wenham) and so forth. All of these characters have role to play in The Fellowship’s quest, but they also bring to surface the lore of Middle Earth that cannot be wholly accounted for.

The battle sequences also stand out, particularly due to how practical they were and how little they relied on CGI in contrast to blockbusters being released today. Ridley Scott’s Gladiator (2000) is another film that comes to mind in terms of being remembered for the amount of choreography it had and the lack of CGI it used. Rarely are modern blockbusters as hands on in their approach to large scale battles as The Lord of the Rings was, and that’s another big drawcard for revisiting the trilogy — the action strived to create an out-of-body experience that sucked audiences into the world.

Another major aspect that contributed to the ongoing success of The Lord of the Rings is the way in which the show put the fantasy genre in the limelight for film and television. The point here is simply to highlight how Jackson’s films have paved the way for the fantasy genre to be taken more seriously as a form of art. A show like HBO’s Game of Thrones has won multiple Emmy awards and has been compared to The Lord of the Rings (and rightfully so given that George R.R. Martin is greatly inspired by Tolkien). Netflix’s The Witcher show has also emerged in the last couple of years and has quickly become a fan favourite. So essentially, Jackson and his first trilogy of films have brought as much attention to the fantasy genre as George Lucas and his first Star Wars trilogy did for the Sci-Fi genre.

Liv Tyler and Viggo Mortensen in The Lord of the Rings

Closing Thoughts

In the 20 years since The Fellowship of the Ring, the trilogy continues to be shown in cinemas worldwide and has had a successful shelf life (with a 4K remastering having been overseen by Jackson and released last year). With a Lord of the Rings show coming to Amazon Prime in late 2022 (supposedly exploring an earlier part of the Second Age of Middle Earth), now is the perfect time to begin revisiting Middle Earth and Jackson’s trilogy. Whether or not the show will capture the hearts of audiences and critics alike is yet to be seen, but judging by a recently released still from the show, it’s anyone’s guess. What is known is that Tolkien’s The Lord of the Rings and Jackson’s adaptation of the book are just as influential today as they were during their inception, and will continue to be in another 20 years.

Sources Consulted:

  1. https://screenrant.com/lotr-everything-know-kubrick-beatles-unproduced-adaptation/
  2. https://www.nytimes.com/2001/12/12/movies/gambling-film-fantasy-lord-rings-shows-new-line-cinema-s-value-aol.html
  3. https://www.thethings.com/how-harvey-weinstein-almost-ruined-the-lord-of-the-rings/
  4. https://www.indiewire.com/2021/07/peter-jackson-screamed-studio-lord-of-the-rings-budget-battle-1234649369/

A Beginner’s Guide to Evangelion, The Monolithic Anime Franchise

This week heralds a momentous event: the worldwide debut of Evangelion: 3.0+1.01 Thrice Upon a Time, the definitive conclusion to Hideaki Anno’s anime franchise, on Prime Video. Why is it momentous? Well, because the Evangelion series is widely celebrated for reinvigorating and redefining the Japanese animation industry, with its production values, narratives, religious allegories, and musings on humanity all being of exceptional quality. These attributes have resulted in Evangelion amassing a legion of fans across the globe, and hence, a great deal of anticipation for the feature-length finale.

For those who are unfamiliar with Evangelion, and wanting to see the new film without being mystified, Rating Frames has provided this handy recap of the entire series, from its televisual origins right up until the third instalment of the cinematic reboot. This article will contain spoilers, so those wanting their viewing experience of the other Evangelion media to be unsullied are best advised to look away now.

The TV Series

In the beginning, there was Neon Genesis Evangelion, a 26-episode series that debuted on October 4th, 1995 in its native Japan. Its story takes place in a futuristic, post-apocalyptic world that is under attack from large, omnipotent monsters referred to as “Angels” throughout the series. Defending against these threats is a well-financed, transnational militant outfit known as NERV, which has developed giant mechanical weapons capable of defeating the Angels. There’s a catch though – the machines can only be operated by a teenage pilot who is linked to the interface.

The programme largely centres around Shinji Ikari, the pilot of EVA Unit-01, whose father Gendo is the director of NERV’s operations. Shinji fights the Angels alongside the “First Pilot”, Rei Ayanami, and the two are later joined by the feisty Asuka Langley Soryu, who pilots EVA Unit-02. When not defending the world against an Angel attack, Shinji lives in Tokyo-3 under the guardianship of Misato Katsuragi – who is also his superior at NERV – and attends school, there struggling to connect with his fellow students.

Neon Genesis Evangelion was created and overseen by Hideaki Anno, who drew inspiration from the mecha anime of his youth, as well as his own experiences with depression. The latter is what better informs the narrative, being an examination of loneliness, mortality, purpose, and the burden of expectation. Though fleeting in comparison to these philosophical discussions, the giant robot fights are quite exhilarating too, being among the best that the industry has ever produced.

There are some inherent weaknesses with the series, including the concealed motivations of the characters, slow pacing, and the sexualisation of the female characters; yet the harshest judgements are often reserved for the final two episodes, which some viewers deemed too vague and allegorical for their tastes. Nevertheless, the programme remains a standard-bearer for the medium and, alongside Pokémon and Cowboy Bebop, is broadly regarded for popularising anime in the West.

Death, Rebirth & The End

After the mixed reception to the final episodes of Neon Genesis, Anno set to work on a feature-length production that would serve as a comparatively straightforward conclusion. The narrative would eventually be released in two parts, the first of which, Evangelion: Death & Rebirth premiered in March 1997. Much of the film was little more than a clip-show summarising the key moments of the TV series, with the exciting, all-new material saved for the last half-hour – which itself was essentially an extended teaser for the second movie.

Said movie was ultimately released three months later as The End of Evangelion, a retelling of Episodes 25 and 26 of the show. This picture serves as a grand culmination of everything hinted at in the TV series, directly and explicitly revealing what happens to the characters through the most haunting, harrowing and enduring imagery ever witnessed. What’s more, in a continuation of the series’ tone, the film also offers complex, existential discussions about what it means to live meaningfully.

Quite ironically, Evangelion fans who loathed the series finale found themselves even more displeased by End of Evangelion, taking aim at the depressing plot and ambiguous epilogue. Some circles have gone further in their criticisms to suggest that the movie is Anno’s way of trolling his audience, pointing to not only the screenplay, but also the credits rolling mid-film, and an extended live-action sequence that includes a crane shot of a bored crowd in a cinema.

Yet for every detractor, there is just as much fervent support for End of Evangelion – it’s often cited as one of the best anime films of all-time and one of the greatest animated films generally, thus cementing the franchise’s legacy. Its creator was lauded too as a visionary and innovator of the artform; but Anno, ever the perfectionist, was unsatisfied with his work and soon began development on another feature-length instalment.

You Can (Not) Rebuild

A decade after The End of Evangelion came the first in a series of films known as the Rebuild of Evangelion, ostensibly starting the franchise afresh and introducing it to a new generation. Titled Evangelion: 1.0 You Are (Not) Alone, the picture is a virtual rehash of the TV series’ first six episodes, with only the slightest of changes to the music and plot. The visuals are the most noticeable difference, with large objects such as the EVA Units and Angels being computer-generated animations, while the hand-drawn characters, surroundings and backgrounds are all richer in colour.

Next came 2.0 You Can (Not) Advance, going in the opposite direction and deviating wildly from the source material by gifting fan-favourite Asuka with a new introduction, different surname and fresh character arc. The ending of the film is a wilder change still, retconning the series’ timeline by seeing Shinji inadvertently trigger a second apocalypse in a desperate attempt to save Rei’s life – a conclusion that is heart-wrenching on multiple levels. Less appealing is the character of Mari, a newly-introduced, hyper-sexualised EVA pilot whose sole function is Fan Service.

Following the highs of the second Rebuild film was the relatively sedate 3.0 You Can (Not) Redo, taking place 14 years after the prior movie’s events. Shinji awakes – having been placed in a coma since the “Third Impact” – to find himself in the custody of WILLE, a ragtag command of defectors from NERV and other freedom-fighters. It’s a slow and rather obscure narrative, one that will surely test the patience of even the most ardent Evangelion devotee; in all other respects though, the picture is satisfying, containing the same exquisite illustrations and music as its predecessors.

And now comes the fourth and final instalment of the Rebuild saga after quite a lengthy delay, arriving five months after its Japanese premiere and eight years after the previous movie’s theatrical run. The response in Evangelion’s homeland has been largely positive, with Thrice Upon a Time breaking box-office records – despite the pandemic’s ongoing presence in the country – and critics lavishing praise upon the film, but whether that success will be repeated internationally remains to be seen.

In any case, all of this will hopefully provide some context as to why a film about giant fighting robots is one of the most hotly-anticipated releases of 2021.

Availability

A freshly-dubbed version of the original television series is available for streaming globally via Netflix, which also has the rights to The End of Evangelion and an abbreviated version of Death & Rebirth, titled Death(True)2.

All of the Rebuild films, including Thrice Upon a Time, will be available worldwide on Prime Video from this Friday, August 13th.

Pixar’s Luca is The Beachside Getaway We All Need

The medium of animation has advanced greatly in the past few years, having gifted audiences with mature, compelling stories that put their live-action counterparts to shame. Pixar Animation Studios has long been at the forefront of this movement; here though, they’ve reneged on their recent form and produced a picture that’s decidedly lowkey, yet palatable all the same. 

On the sea floor, not far from the coast of Italy lives a family of amphibious monsters, among them the bright, curious Luca (Jacob Tremblay) who longs to know what lies above. Luca’s inquisitive nature eventually gets the better of him, as he joins a fellow creature of the marine, Alberto (Jack Dylan Grazer) in venturing to the surface, there discovering that his colourful, scaly body can morph into that of a human being.

Luca and Alberto make the most of their land-based forms, journeying to the coastal village of Portorosso where they befriend Giulia (Emma Berman), the daughter of a local fisherman, Massimo (Marco Barricelli). With Giulia’s guidance, the two ocean-farers interact with the town’s residents, sample Italian delicacies, and learn about the world beyond; yet they also face many perils, including teenage bullies, a cantankerous feline, and the populace’s unyielding prejudice against aquatic lifeforms.

As with Soul, Pixar’s previous feature-length film, Luca has shunned a “traditional” cinema-first release to appear exclusively on the Disney+ streaming service. Some have viewed this move as a devaluing of the Pixar brand; others still consider it to be undermining the theatrical experience. Whatever the case, it’s a decision that showed great foresight on Disney’s part, since a surge of coronavirus cases and lockdowns here in Australia means that theatrical releases are now untenable, leaving streaming as the only viable option.

Protagonists Luca (left) and Alberto in the town of Portorosso

Just as well too, because Luca is ideally suited for the kind of escapism that everybody so desperately craves right now. Like every Pixar release, the animation and rendering are flawless, with a quaintness to the designs of Portorosso, and its surrounds looking particularly beautiful. More mesmerising still are the scenes of Alberto and Luca enjoying typical seaside activities, with their cliff-jumping and swims in the ocean being fun and surprisingly cathartic – it’s almost like being on holiday.

That easy-going nature is present throughout, for Luca is unusually succinct, breezy and straightforward for a Pixar film; the screenplay lacks complexity, the conflict between the protagonists is rather trite, the main antagonist is little more than a cliché, and the stakes are quite low for all involved. Mundane though this approach is, it does allow Luca to be a sweet, gentle alternative to the rest of Emeryville’s output, offering a respite from the existential discussions that viewers may well be fatigued by.

The atypical nature of Luca extends to the designs and illustrations, which again are unlike any other Pixar production – note the characters with their bulbous heads, and round eyes with wide irises. According to director Enrico Casarosa, the visuals are wholly inspired by the works of Hayao Miyazaki, a fact which is most evident when seeing Giulia’s cat Machiavelli, who certainly wouldn’t look out-of-place in a Studio Ghibli film. It’s a welcome change from the norm, and one that hopefully finds its way into future releases from Pixar.

Although light on story and innovation, Luca is a warm, joyous excursion that refreshingly breaks free of the Pixar mould. Enrico Casarosa’s feature endears through its distinctive visuals, mellow tone and sense of adventure, proving an ideal escape for viewers of all ages – and the perfect film for pandemic viewing.

Luca is streaming worldwide now on Disney+.